The Essential Facts of Backgammon Game Plans – Part Two
As we have dicussed in the previous article, Backgammon is a casino game of skill and pure luck. The goal is to move your pieces carefully around the board to your home board and at the same time your opposition moves their checkers toward their home board in the opposing direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the need for specific strategies at specific times. Here are the 2 final Backgammon strategies to finish off your game.
The Priming Game Strategy
If the goal of the blocking plan is to slow down the opponent to shift his checkers, the Priming Game tactic is to completely barricade any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if she at all tries to escape the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your game board. As soon as you’ve successfully constructed the prime to block the movement of your competitor, the competitor doesn’t even get to roll the dice, that means you move your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The aims of the Back Game strategy and the Blocking Game technique are very similar – to harm your competitor’s positions in hope to improve your odds of succeeding, but the Back Game tactic uses different tactics to do that. The Back Game strategy is generally employed when you’re far behind your competitor. To participate in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more challenging than others to use in Backgammon because it requires careful movement of your checkers and how the chips are moved is partly the result of the dice toss.

