The Basics of Backgammon Game Plans – Part Two

As we have dicussed in the previous article, Backgammon is a casino game of talent and pure luck. The aim is to shift your pieces safely around the game board to your inside board while at the same time your opposition shifts their pieces toward their inside board in the opposite direction. With opposing player checkers moving in opposite directions there is going to be conflict and the need for specific strategies at specific times. Here are the 2 final Backgammon strategies to finish off your game.

The Priming Game Plan

If the aim of the blocking plan is to hamper the opponents ability to shift her pieces, the Priming Game strategy is to absolutely barricade any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if he/she ever attempts to leave the wall. The ambush of the prime can be established anyplace between point two and point eleven in your game board. As soon as you have successfully assembled the prime to block the activity of the competitor, your competitor doesn’t even get to toss the dice, and you move your checkers and roll the dice again. You will be a winner for sure.

The Back Game Technique

The aims of the Back Game strategy and the Blocking Game tactic are similar – to harm your opponent’s positions hoping to boost your odds of winning, but the Back Game technique uses seperate tactics to achieve that. The Back Game strategy is often used when you’re far behind your competitor. To participate in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon because it needs careful movement of your checkers and how the pieces are moved is partly the outcome of the dice toss.

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