The Essential Details of Backgammon Game Plans – Part Two

[ English ]

As we have dicussed in the last article, Backgammon is a casino game of ability and good luck. The goal is to shift your checkers safely around the game board to your inner board and at the same time your opposing player shifts their checkers toward their inside board in the opposite direction. With competing player pieces shifting in opposite directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the 2 final Backgammon techniques to round out your game.

The Priming Game Strategy

If the purpose of the blocking plan is to slow down the opponent to shift their chips, the Priming Game tactic is to completely stop any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if she at all tries to escape the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your game board. Once you’ve successfully constructed the prime to block the activity of your competitor, your opponent does not even get a chance to roll the dice, that means you move your chips and roll the dice again. You will be a winner for sure.

The Back Game Technique

The goals of the Back Game strategy and the Blocking Game tactic are similar – to hurt your competitor’s positions in hope to improve your odds of winning, however the Back Game technique utilizes different tactics to achieve that. The Back Game plan is generally used when you’re far behind your competitor. To compete in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to play in Backgammon because it needs careful movement of your chips and how the chips are moved is partially the result of the dice roll.