The Basics of Backgammon Game Plans – Part 2
As we have dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to move your pieces safely around the board to your home board and at the same time your opposing player moves their pieces toward their inside board in the opposing direction. With opposing player pieces shifting in opposing directions there is going to be conflict and the need for particular tactics at specific times. Here are the 2 final Backgammon tactics to round out your game.
The Priming Game Strategy
If the goal of the blocking strategy is to hamper the opponents ability to shift his chips, the Priming Game tactic is to completely stop any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if she ever attempts to leave the wall. The trap of the prime can be setup anywhere between point two and point 11 in your board. Once you’ve successfully assembled the prime to stop the movement of the competitor, the competitor doesn’t even get a chance to roll the dice, that means you move your chips and roll the dice again. You will be a winner for sure.
The Back Game Strategy
The objectives of the Back Game plan and the Blocking Game tactic are very similar – to harm your competitor’s positions hoping to better your odds of succeeding, however the Back Game strategy utilizes different techniques to do that. The Back Game technique is commonly used when you are far behind your opponent. To participate in Backgammon with this strategy, you need to control two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to play in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partially the result of the dice toss.
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