The Essential Facts of Backgammon Game Plans – Part 2
As we have dicussed in the previous article, Backgammon is a game of talent and good luck. The goal is to shift your pieces carefully around the game board to your inside board and at the same time your opposition moves their chips toward their inner board in the opposing direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the requirement for particular tactics at particular instances. Here are the last two Backgammon strategies to finish off your game.
The Priming Game Plan
If the goal of the blocking tactic is to hamper the opponents ability to shift their pieces, the Priming Game strategy is to completely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a battered position if she ever tries to escape the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your game board. As soon as you have successfully built the prime to prevent the movement of your competitor, your competitor doesn’t even get to toss the dice, that means you move your pieces and toss the dice yet again. You will be a winner for sure.
The Back Game Technique
The objectives of the Back Game tactic and the Blocking Game technique are very similar – to harm your competitor’s positions hoping to boost your chances of succeeding, but the Back Game strategy relies on seperate tactics to achieve that. The Back Game tactic is often used when you are far behind your opponent. To play Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot late in the game. This plan is more difficult than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are moved is partially the outcome of the dice toss.
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