The Basics of Backgammon Tactics – Part 2
As we dicussed in the last article, Backgammon is a game of skill and good luck. The goal is to move your chips safely around the game board to your inner board and at the same time your opposition shifts their checkers toward their inner board in the opposite direction. With competing player chips heading in opposite directions there is bound to be conflict and the need for particular strategies at particular times. Here are the last 2 Backgammon tactics to complete your game.
The Priming Game Plan
If the goal of the blocking tactic is to slow down the opponent to shift their checkers, the Priming Game strategy is to absolutely barricade any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if he/she at all tries to leave the wall. The trap of the prime can be built anyplace between point 2 and point eleven in your game board. Once you have successfully built the prime to prevent the movement of your competitor, the competitor does not even get a chance to roll the dice, that means you move your pieces and toss the dice again. You’ll win the game for sure.
The Back Game Plan
The objectives of the Back Game tactic and the Blocking Game strategy are similar – to harm your competitor’s positions in hope to improve your chances of winning, but the Back Game strategy uses different tactics to achieve that. The Back Game strategy is commonly utilized when you are far behind your competitor. To compete in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more difficult than others to use in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partially the result of the dice toss.

