The Essential Basics of Backgammon Strategies – Part 2

As we dicussed in the last article, Backgammon is a game of skill and luck. The aim is to shift your chips safely around the game board to your inner board and at the same time your opposition moves their pieces toward their inner board in the opposing direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the need for particular techniques at specific instances. Here are the 2 final Backgammon tactics to finish off your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to slow down the opponent to move his pieces, the Priming Game strategy is to absolutely block any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a battered position if he/she at all tries to escape the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. As soon as you have successfully assembled the prime to stop the movement of your opponent, the opponent does not even get a chance to roll the dice, and you move your chips and roll the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The aims of the Back Game plan and the Blocking Game strategy are similar – to hinder your competitor’s positions hoping to improve your chances of winning, but the Back Game plan uses seperate tactics to achieve that. The Back Game plan is commonly used when you’re far behind your competitor. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon because it requires careful movement of your checkers and how the pieces are relocated is partly the outcome of the dice roll.