The Essential Basics of Backgammon Tactics – Part Two

[ English ]

As we dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to shift your checkers safely around the game board to your home board while at the same time your opposition moves their pieces toward their inside board in the opposing direction. With competing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular strategies at particular instances. Here are the two final Backgammon tactics to complete your game.

The Priming Game Plan

If the purpose of the blocking tactic is to hamper the opponents ability to shift her checkers, the Priming Game tactic is to absolutely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a bad position if he ever attempts to leave the wall. The ambush of the prime can be built anywhere between point 2 and point eleven in your board. After you have successfully constructed the prime to prevent the movement of the opponent, your opponent does not even get a chance to roll the dice, and you shift your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Plan

The goals of the Back Game technique and the Blocking Game plan are similar – to hinder your competitor’s positions in hope to boost your odds of succeeding, but the Back Game plan uses different techniques to do that. The Back Game tactic is often used when you’re far behind your opponent. To participate in Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to use in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partly the result of the dice toss.

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