Backgammon – 3 Main Strategies
In exceptionally general terms, there are 3 general plans employed. You must be able to switch game plans quickly as the action of the game unfolds.
The Blockade
This involves building a 6-deep wall of checkers, or at least as deep as you might achieve, to lock in your opponent’s pieces that are on your 1-point. This is considered to be the most adequate procedure at the begining of the game. You can create the wall anyplace between your eleven-point and your two-point and then move it into your home board as the match progresses.
The Blitz
This involves closing your home board as quick as as you can while keeping your challenger on the bar. For example, if your competitor rolls an early 2 and moves one piece from your 1-point to your three-point and you then roll a five-five, you will be able to play six/one six/one 8/3 8/3. Your opposer is then in big-time calamity taking into account that they have 2 checkers on the bar and you have closed half your inside board!
The Backgame
This strategy is where you have 2 or higher pieces in your competitor’s home board. (An anchor spot is a point filled by at least two of your pieces.) It needs to be played when you are significantly behind as this strategy much improves your chances. The better locations for anchors are close to your opponent’s smaller points and either on adjacent points or with one point in between. Timing is crucial for an effectual backgame: besides, there is no point having two nice anchor spots and a solid wall in your own inner board if you are then required to break up this straight away, while your challenger is moving their pieces home, taking into account that you don’t have any other additional checkers to shift! In this case, it is more favorable to have checkers on the bar so that you can preserve your position until your competitor provides you an opportunity to hit, so it will be a good idea to try and get your competitor to hit them in this case!

