The Essential Details of Backgammon Game Plans – Part Two

As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The goal is to move your pieces safely around the board to your home board and at the same time your opposing player moves their chips toward their inner board in the opposite direction. With opposing player chips heading in opposing directions there is going to be conflict and the need for particular techniques at particular instances. Here are the last two Backgammon plans to complete your game.

The Priming Game Tactic

If the purpose of the blocking tactic is to slow down the opponent to move her chips, the Priming Game strategy is to absolutely block any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a damaged position if he/she ever tries to escape the wall. The trap of the prime can be established anywhere between point two and point 11 in your board. As soon as you have successfully constructed the prime to prevent the activity of the competitor, the competitor does not even get to toss the dice, that means you move your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Tactic

The aims of the Back Game tactic and the Blocking Game tactic are similar – to hurt your opponent’s positions with hope to better your odds of winning, however the Back Game strategy utilizes seperate techniques to achieve that. The Back Game plan is generally used when you’re far behind your opponent. To play Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to use in Backgammon because it requires careful movement of your pieces and how the checkers are moved is partially the result of the dice toss.