The Essential Facts of Backgammon Tactics – Part 2
As we have dicussed in the last article, Backgammon is a casino game of ability and good luck. The goal is to move your chips safely around the game board to your home board and at the same time your opposing player shifts their checkers toward their home board in the opposite direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the requirement for particular tactics at specific instances. Here are the 2 final Backgammon techniques to finish off your game.
The Priming Game Tactic
If the purpose of the blocking tactic is to slow down the opponent to shift her chips, the Priming Game plan is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a damaged position if he at all attempts to leave the wall. The trap of the prime can be setup anyplace between point two and point eleven in your board. As soon as you’ve successfully assembled the prime to prevent the activity of your opponent, your competitor doesn’t even get to toss the dice, that means you shift your chips and roll the dice yet again. You’ll be a winner for sure.
The Back Game Plan
The goals of the Back Game plan and the Blocking Game tactic are very similar – to harm your opponent’s positions hoping to boost your odds of succeeding, but the Back Game technique uses different tactics to do that. The Back Game technique is generally utilized when you are far behind your opponent. To participate in Backgammon with this technique, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to employ in Backgammon because it needs careful movement of your checkers and how the pieces are moved is partially the result of the dice toss.
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