The Essential Facts of Backgammon Strategies – Part 2

As we dicussed in the last article, Backgammon is a casino game of skill and luck. The aim is to shift your pieces safely around the board to your inner board and at the same time your opponent shifts their chips toward their inner board in the opposing direction. With competing player checkers moving in opposite directions there is going to be conflict and the requirement for particular tactics at particular instances. Here are the last 2 Backgammon tactics to round out your game.

The Priming Game Plan

If the purpose of the blocking plan is to hamper the opponents ability to move their checkers, the Priming Game strategy is to completely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a bad position if she at all tries to escape the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your game board. As soon as you’ve successfully built the prime to stop the activity of your competitor, your opponent does not even get a chance to toss the dice, that means you shift your chips and toss the dice again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game plan are similar – to harm your competitor’s positions with hope to better your chances of succeeding, however the Back Game tactic relies on seperate techniques to achieve that. The Back Game plan is commonly employed when you’re far behind your competitor. To participate in Backgammon with this strategy, you need to control two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to use in Backgammon because it needs careful movement of your pieces and how the chips are moved is partly the result of the dice roll.

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