The Essential Details of Backgammon Strategies – Part Two

As we dicussed in the last article, Backgammon is a game of ability and luck. The goal is to shift your checkers safely around the game board to your inner board and at the same time your opposition shifts their pieces toward their inside board in the opposite direction. With competing player pieces shifting in opposite directions there is bound to be conflict and the need for particular techniques at particular instances. Here are the last two Backgammon plans to round out your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to slow down the opponent to shift his checkers, the Priming Game strategy is to absolutely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a damaged position if he ever attempts to leave the wall. The ambush of the prime can be built anyplace between point two and point 11 in your board. As soon as you’ve successfully built the prime to prevent the activity of the competitor, your opponent does not even get to roll the dice, and you shift your chips and roll the dice again. You will win the game for sure.

The Back Game Tactic

The objectives of the Back Game plan and the Blocking Game tactic are very similar – to hinder your opponent’s positions in hope to boost your chances of winning, but the Back Game tactic uses alternate tactics to achieve that. The Back Game technique is generally employed when you’re far behind your opponent. To play Backgammon with this technique, you need to control two or more points in table, and to hit a blot late in the game. This technique is more difficult than others to play in Backgammon seeing as it requires careful movement of your checkers and how the chips are relocated is partly the result of the dice toss.

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