The Basics of Backgammon Tactics – Part 2

As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to shift your checkers carefully around the board to your inside board while at the same time your opposing player moves their pieces toward their inner board in the opposite direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the need for specific strategies at particular times. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Tactic

If the aim of the blocking strategy is to slow down the opponent to shift their pieces, the Priming Game strategy is to completely stop any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if he ever attempts to leave the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your game board. Once you’ve successfully assembled the prime to block the activity of the competitor, your opponent doesn’t even get to toss the dice, and you shift your pieces and roll the dice yet again. You’ll be a winner for sure.

The Back Game Plan

The objectives of the Back Game tactic and the Blocking Game strategy are similar – to harm your opponent’s positions hoping to improve your odds of winning, but the Back Game tactic relies on seperate tactics to do that. The Back Game plan is frequently used when you’re far behind your opponent. To participate in Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to employ in Backgammon because it requires careful movement of your pieces and how the chips are relocated is partly the outcome of the dice toss.

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