The Essential Details of Backgammon Game Plans – Part 2
As we have dicussed in the previous article, Backgammon is a casino game of ability and good luck. The goal is to move your checkers safely around the game board to your home board while at the same time your opposition shifts their pieces toward their home board in the opposite direction. With opposing player checkers heading in opposing directions there is going to be conflict and the need for particular strategies at specific instances. Here are the last 2 Backgammon strategies to round out your game.
The Priming Game Tactic
If the aim of the blocking plan is to hamper the opponents ability to shift his pieces, the Priming Game strategy is to completely block any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a damaged position if she ever attempts to escape the wall. The ambush of the prime can be built anyplace between point two and point 11 in your game board. Once you have successfully assembled the prime to block the movement of the competitor, your competitor doesn’t even get a chance to toss the dice, and you shift your chips and roll the dice again. You’ll win the game for sure.
The Back Game Plan
The aims of the Back Game tactic and the Blocking Game tactic are similar – to hinder your competitor’s positions in hope to improve your chances of succeeding, but the Back Game technique relies on alternate tactics to achieve that. The Back Game technique is commonly utilized when you are far behind your opponent. To play Backgammon with this plan, you have to hold two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to play in Backgammon because it requires careful movement of your chips and how the checkers are moved is partly the outcome of the dice roll.
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