The Essential Basics of Backgammon Tactics – Part Two
As we have dicussed in the last article, Backgammon is a casino game of ability and pure luck. The goal is to shift your pieces safely around the game board to your home board while at the same time your opposition moves their pieces toward their home board in the opposing direction. With competing player checkers moving in opposite directions there is bound to be conflict and the need for specific strategies at particular times. Here are the two final Backgammon plans to finish off your game.
The Priming Game Tactic
If the aim of the blocking plan is to hamper the opponents ability to move his chips, the Priming Game strategy is to absolutely barricade any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a bad position if she ever tries to leave the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your half of the board. After you’ve successfully constructed the prime to prevent the activity of the opponent, the opponent does not even get to roll the dice, and you shift your checkers and toss the dice again. You’ll win the game for sure.
The Back Game Strategy
The objectives of the Back Game strategy and the Blocking Game strategy are very similar – to hinder your competitor’s positions with hope to boost your odds of winning, however the Back Game tactic relies on seperate techniques to do that. The Back Game tactic is commonly utilized when you are far behind your competitor. To play Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the chips are moved is partially the outcome of the dice toss.

