The Essential Details of Backgammon Tactics – Part Two
As we dicussed in the previous article, Backgammon is a game of skill and good luck. The aim is to shift your checkers carefully around the board to your inner board while at the same time your opposition shifts their checkers toward their inside board in the opposite direction. With competing player pieces moving in opposite directions there is going to be conflict and the need for specific techniques at specific times. Here are the two final Backgammon plans to complete your game.
The Priming Game Tactic
If the goal of the blocking strategy is to hamper the opponents ability to shift their checkers, the Priming Game strategy is to completely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if she ever tries to leave the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your board. As soon as you’ve successfully constructed the prime to prevent the movement of the competitor, the competitor doesn’t even get to toss the dice, and you move your pieces and roll the dice again. You will win the game for sure.
The Back Game Plan
The objectives of the Back Game tactic and the Blocking Game plan are very similar – to hurt your competitor’s positions in hope to boost your odds of winning, but the Back Game strategy utilizes alternate tactics to do that. The Back Game plan is commonly utilized when you are far behind your opponent. To participate in Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more difficult than others to use in Backgammon seeing as it requires careful movement of your pieces and how the chips are relocated is partly the result of the dice roll.
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