The Essential Facts of Backgammon Game Plans – Part Two

As we dicussed in the previous article, Backgammon is a casino game of skill and pure luck. The aim is to shift your pieces carefully around the game board to your inner board and at the same time your opposition moves their pieces toward their inside board in the opposite direction. With opposing player checkers shifting in opposite directions there is bound to be conflict and the need for specific strategies at particular times. Here are the 2 final Backgammon tactics to complete your game.

The Priming Game Tactic

If the aim of the blocking tactic is to slow down the opponent to shift her chips, the Priming Game tactic is to completely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a battered position if she ever tries to escape the wall. The trap of the prime can be built anywhere between point 2 and point eleven in your board. Once you have successfully constructed the prime to prevent the movement of the competitor, the opponent does not even get a chance to roll the dice, that means you move your chips and toss the dice yet again. You will be a winner for sure.

The Back Game Plan

The goals of the Back Game tactic and the Blocking Game technique are very similar – to harm your opponent’s positions hoping to improve your odds of succeeding, but the Back Game technique uses different techniques to do that. The Back Game plan is commonly employed when you are far behind your competitor. To play Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to use in Backgammon seeing as it requires careful movement of your chips and how the chips are relocated is partially the result of the dice roll.