Backgammon – 3 Basic Plans
In extraordinarily general terms, there are 3 basic strategies employed. You want to be agile enough to switch game plans instantly as the action of the game unfolds.
The Blockade
This comprises of building a 6-deep wall of checkers, or at least as thick as you might achieve, to barricade in the competitor’s checkers that are located on your 1-point. This is deemed to be the most adequate course of action at the start of the game. You can create the wall anyplace within your 11-point and your 2-point and then shift it into your home board as the game advances.
The Blitz
This is comprised of closing your home board as fast as as you can while keeping your competitor on the bar. i.e., if your opponent tosses an early two and moves one piece from your one-point to your 3-point and you then toss a 5-5, you are able to play six/one six/one 8/3 eight/three. Your challenger is now in big-time trouble since they have 2 pieces on the bar and you have closed half your inner board!
The Backgame
This tactic is where you have two or higher checkers in your competitor’s inner board. (An anchor spot is a position consisting of at least 2 of your pieces.) It needs to be played when you are significantly behind as this plan much improves your chances. The strongest locations for anchor spots are towards your competitor’s smaller points and also on adjacent points or with a single point separating them. Timing is important for an effectual backgame: at the end of the day, there is no reason having two nice anchors and a complete wall in your own inner board if you are then required to dismantle this straight away, while your opponent is moving their pieces home, seeing that you don’t have any other extra pieces to move! In this case, it’s better to have pieces on the bar so that you can maintain your position until your opposer gives you a chance to hit, so it can be a great idea to attempt and get your opposer to hit them in this situation!
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