The Basics of Backgammon Game Plans – Part 2
As we dicussed in the last article, Backgammon is a casino game of ability and luck. The goal is to shift your chips safely around the game board to your inside board while at the same time your opposition shifts their pieces toward their inner board in the opposing direction. With competing player chips shifting in opposite directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the last 2 Backgammon strategies to complete your game.
The Priming Game Plan
If the goal of the blocking tactic is to hamper the opponents ability to shift their pieces, the Priming Game strategy is to absolutely block any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a damaged position if he/she ever attempts to escape the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your game board. After you’ve successfully built the prime to prevent the activity of your competitor, your competitor doesn’t even get to toss the dice, and you shift your chips and roll the dice yet again. You’ll win the game for sure.
The Back Game Strategy
The aims of the Back Game technique and the Blocking Game plan are similar – to hinder your competitor’s positions in hope to boost your chances of succeeding, but the Back Game tactic relies on seperate techniques to do that. The Back Game plan is often used when you’re far behind your opponent. To play Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot late in the game. This plan is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partly the outcome of the dice roll.
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