The Basics of Backgammon Strategies – Part 2

As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to move your pieces carefully around the board to your inner board while at the same time your opponent shifts their chips toward their inside board in the opposite direction. With competing player chips moving in opposite directions there is bound to be conflict and the need for specific strategies at particular instances. Here are the two final Backgammon tactics to round out your game.

The Priming Game Tactic

If the goal of the blocking plan is to slow down the opponent to move her chips, the Priming Game plan is to absolutely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a battered position if he/she at all attempts to escape the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your half of the board. As soon as you’ve successfully built the prime to prevent the activity of the opponent, the opponent doesn’t even get a chance to roll the dice, and you move your chips and toss the dice yet again. You will win the game for sure.

The Back Game Strategy

The aims of the Back Game tactic and the Blocking Game tactic are very similar – to hinder your competitor’s positions in hope to boost your chances of succeeding, however the Back Game strategy uses alternate tactics to do that. The Back Game tactic is often used when you are far behind your competitor. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the chips are moved is partially the outcome of the dice roll.

Leave a Reply

You must be logged in to post a comment.