The Essential Details of Backgammon Strategies – Part 2

As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to shift your chips carefully around the game board to your inner board while at the same time your opponent moves their pieces toward their inner board in the opposing direction. With competing player pieces shifting in opposite directions there is going to be conflict and the need for particular tactics at specific times. Here are the last 2 Backgammon plans to finish off your game.

The Priming Game Plan

If the goal of the blocking tactic is to hamper the opponents ability to move his checkers, the Priming Game strategy is to absolutely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a battered position if she ever attempts to escape the wall. The trap of the prime can be built anywhere between point 2 and point eleven in your board. After you’ve successfully built the prime to prevent the movement of the competitor, your competitor does not even get a chance to toss the dice, that means you shift your checkers and roll the dice yet again. You’ll win the game for sure.

The Back Game Tactic

The objectives of the Back Game strategy and the Blocking Game technique are very similar – to harm your competitor’s positions hoping to improve your odds of winning, but the Back Game plan utilizes alternate techniques to do that. The Back Game strategy is commonly used when you’re far behind your opponent. To play Backgammon with this technique, you need to hold two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to use in Backgammon seeing as it needs careful movement of your checkers and how the pieces are relocated is partially the result of the dice roll.